Stranger Things
Narrative game under Netflix licence published by Platonia Games
For the investigation game Dossiers Criminels Stranger Things : L'Ombre de Hawkins, I designed a set of fictional documents that extend the world of the series: local newspapers, school records, maps, photographs, interfaces and other printed pieces handled by the players as the investigation unfolds. Each piece helps tell a story while fitting naturally into the world of Hawkins.
Developed from the official licence documentation and extensive research into the graphic references of 1980s Indiana, these materials were designed to extend the visual language of the series.
MISSIONS Art direction and graphic props design.
CREDITS Project direction: Jules Burghardt, Maxime Perrin (Platonia Games)
Game design: Morgan Rauscent
Art direction & graphic props: Laurie Mahé Desportes / Zompa
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